Re: Sable - A code free tool for creating RPG's (New 1.4 change log added)
Hay Gamulation.
I'd like that to, but Sable wasn't made for monster battling RPGs, as that is a vary specialized type of RPG.
Maybe once generation 2 of Sable comes out and makes enough money?
Only at that point would they even consider making some sort of monster capturing/raising RPG plugin, and even that's doubtful.
Later!
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