Re: Earwax Story Builder

Yeah.@66, how do you expect some one who is not able to see, to work with graphics?
Yeah i get that it's programming and all, and you just code the graphics to work with the game you're working on...
But how is that all going to look?
It might not be too atractive to a sighted person.
And i'd say no for a combatting system in this story builder.
The reason why i say so, is due to the fact that there are a shit tun of combat systems out there.
From the basic ones, well one i am thinking of is where the character has health, the enemy has health, you press an attack button and a random number will tell what happens, to the hard ones where you actually walk around on the map and slay your enemies face to face.
I know you mensioned turn based combat, but how hard could that be to implement when you've got the python code of your story infront of you?

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