Re: your current favorite games

as far as the games I mentioned, largely AI dungeon just requires enough English knowledge to know what words ar verbs and how to put imparative sentences together and maybe some decent typing (you don't have to be fast, but you can mess up the AI if you are a bad speller or write clunky English.

As for the other games, Godville sometimes requires you to act on the fly for example when you are fighting tough monsters, but generally it isn't so bad.

as for the muds, Alteraeon can be a little complex and you'll need to have aliases or be able to type quickly or both. Erion is easier and simpler to play but doesn't have the story. Lostsouls has incredibly complex gameplay but battle is mostly automatic as your character will use skills they have on their own if they know them, though there is a lot of management of your character as there are litterally hundreds of skills, everything from weapons kills like axes, to botanny, eldritch lore, doezens of languages (some of which you will need to know to even communicate with some NPCs) dozens of different categories of magic, law, history, various philosophies that let you access certain arcane and mystical stuff, and more. It is a complex system that can be pretty overwhelming but it can be a lot of fun too.
Bitlife sometimes requires you to search the screen for the lists of stuff that pops up when you open a window or menu, but usually going towards the left or top left will get you in the list of stuff you are looking for and the center of the screen can also help (that's a tablet or cellphone game)

Choiceofgames just requires you to swipe left and right and they are just interactive gamebooks, though Choiceofgames is definitely at least one of the gold standards. You have as much time to decide what you want to do on those games as you want. (you can play them online or on the tablet or phone like I do.)

as for magistream, there's no tricks there because it isn't much of a game as much as a virtual collection thing (though you can breed and stuff)

most of my games are pretty easy to play, and a lot of them require no fast action and rely more on being creative or smart rather than being swift or anything like that or requiring any great technical skills.

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