Re: The Synthizer Thread
it's around 400 or so, But true, I shouldn't spam it that way, Anyway my intention wasn't spamming the library, I did that to test another thing and i got that result so just thought to tell you about it because thought that it may be importint, Also, I remember this happening a bit when like 70 sounds or so are playing, For example am fighting someone with a machinegun that fires a bullet every 70 milliseconds, But will try lowering the gain and tell you if that issue still exist with low numberings.
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