Re: Suggestions for Wayfar 1444 relaunch welcome
@Orin, agreed on making your population useful, I always really liked the fact you could turn your colony into a real settlement with buildings like theatres, cinemas and racetracks, and yet I could never get the colonists to do much besides harvest resources, they wouldn't even use the refinery or make things in the factory.
It might also be handy to have either pvp and none pvp planets, or an opt in system for players who wanted to fight each other vs those who didn't.
Admittedly, the game was so large, and generic planetary resources so plentiful that when I played, matters stayed civil, however there was nothing in place to stop some vandal blowing up other people's colonies and buildings for no reason if they wanted to, so perhaps limiting player killing or blowing up other people's property to specific zones might work.
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