Re: Nebula game for iOS
I hope the developers improve the access on this, sinse if you don't have all the same information audibly as is on the screen visually then the game isn't accessible, which is obviously not the developer's intention, particularly as the way the game is designed even sighted players will needto use the audio for several portions of the game, hence the title "nebula"
I don't think though it's an impossible problem, if the developers simply added a sound for when the projectiles went pastyour ship and off the screen, (essentially when they would hit the ground if you weren't flying in space), then it'd bepossibleto judge a projectile's position quite accurately by comparing the sound of it being fired and the sound of it landing and judging the difference, actually that could also increase the audio challenge of the game.
I also as I said would like to hear a different soun d for the asteroids or space debris or whatever it was that you dodged, sinse right now it sounds very much the same as the enemy spaceships your firing at.
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