Re: Rpg game project questionaire

1: I've played muds, played entombed a long time ago, and back in a previous life before I lost my sight played both Diablo 1 and 2.

2: Like Dark I get burned out worrying about upgrading my equipment. I'd be quite happy with armour as a single piece of equipment personally since I get tired of the aspect of some muds where you have to optimise everything down to boots, gloves, greaves and so on. A Diablo style system of body, head, boots and maybe gloves plus a couple bits of jewellery might be a good compromise for me.

3: Crafting might be nice but I don't know how well it could be implemented. Also it's probably way beyond this kind of project but a strong story would be fantastic and in a perfect world a free roaming world akin to Elder Scrolls games would just blow me away. Oh and if you were to include overland areas a mount would be fun. Improving skills with use like in the Elder Scrolls games would be fun too, Skyrim for example has trainer s available who can give you a small boost in a skill of your choice every level but your skills are otherwise only increased randomly as you use them and your level is based on the total number of points you've earned across all skills.

4: Can't think of anything off hand.

5: Maybe consider using the numpad for movement if you weren't intending to use it for something else, with the movement controls you suggest available in the settings as an alternative for laptop users. Some of us still use desktops with full size keyboards smile

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