Re: Tactical battle: Questions on making your own map pack
I fixed a bunch, but there are a few I can't seem to figure out.
From what I can remember I'm having these issues:
move is not recognized
max is not recognized
move_max is not recognized
hp_inflict is not recognized
range is not recognized
When I do the copy/paste thing from the error page I get this text.
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An error has occurred. Please notify the game creator of this error. You can copy the entire error to your clipboard by pressing control + C. Then you can paste it into an email by pressing control + V and send the email to supp...@blindaudiogames.com.
System.NullReferenceException: Object reference not set to an instance of an object.
at Game.HM.ReloadMapMusicAndSounds(Map m) in C:\Data\Recent\TacticalRPG\TacticalRPG\HelperMethods.cs:line 841
at Game.HM.LoadMap(String mapPath, String basePath) in C:\Data\Recent\TacticalRPG\TacticalRPG\HelperMethods.cs:line 780
at Game.HM.LoadMapFromKey(String packName, String mapName) in C:\Data\Recent\TacticalRPG\TacticalRPG\HelperMethods.cs:line 607
at Game.MapMenu.Process(World ent) in C:\Data\Recent\TacticalRPG\TacticalRPG\States\MapMenu.cs:line 49
at Game.StateMachine`1.Process() in C:\Data\Recent\TacticalRPG\TacticalRPG\StateMachine.cs:line 36
at Game.Form1.RunGameLoop(Boolean keyPressed) in C:\Data\Recent\TacticalRPG\TacticalRPG\Form1.cs:line 133
at Game.Form1.Form1_KeyDown(Object sender, KeyEventArgs e) in C:\Data\Recent\TacticalRPG\TacticalRPG\Form1.cs:line 150
at System.Windows.Forms.Control.OnKeyDown(KeyEventArgs e)
at System.Windows.Forms.Control.ProcessKeyEventArgs(Message& m)
at System.Windows.Forms.Control.ProcessKeyMessage(Message& m)
at System.Wind ows.Forms.Control.WmKeyChar(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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OK
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Not sure how much sense that makes.
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