Re: Announcing the first release of Park Boss, an amusement park simulator

Unfortunately, this is not possible.
As I said before on this topic, it would make much more sense if the rides broke down, but didn't have to be destroyed. While I'm sure it was unintentional on the developer's part, the implication that the rides were built so badly that they irreparably break all the time is, well, disconcerting, to say the least.

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