Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2
@Sebby I agree, it's much more fun killing monsters for currency than just waiting while the game gives it you bit by bit and then have to pay real money to speed up the process.
It's interesting that so many games back in the 16 bit era, and likely some indi ones now had regular in game currency to be spent at a weapons or power up shop as a standard feature, but now we almost expect! something freemium.
I take Aaron's point about arenas and building to something, I also wonder if more modes might be in the works. then again unlike any of their previous titles, Audio defence has the possibility of adding in extra playable content, sinse all their previous games were a pretty solid set of levels, rather than a continuous string of challenges and zombie slaughterings.
This is actually one area where I think arcade games improve with modern technology, having extra stuff added in later, though how much will be added and to what extent it changes th e game and formula we'll have to see.
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