Re: New iOS arcade/logic/reflex game, catch 52
Hello,
On one hand, the mechanics are kind of easy and it's sort of easy to master, but on the other hand, It's definitely harder than it looks to go achievement hunting on this one. To get the achievements you have to catch all the cards (read: one miss and the achievement is lost) and so you have to be concentrating quite a bit. There are also score milestones that you can get. Basically, catch all of the cards in the different game types (which is chosen each time you start at random, but you are told which one, but it's still luck of the draw) on each difficulty, plus three scoring achievements, makes eleven in total.
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