Re: Swamp, zombie FPS by Aprone

Aprone,

We just found out a bug with the CMM missions. A few people and I tried doing a CMM warehouse mission, and we could pick up crates if they did not spawn outside the playing area. I was playing with my hardcore character and I was able to drop, get free food, xp, and a level from a CMM with no zombies and no loot. We noticed it more with the chemical warehouse, but sometimes the big warehouse will do it as well. I think every warehouse can do it if the crate spawns in a playable area. Also, the ambiance in the warehouse maps if done using a CMM will get scrambled. I have heard of regular missions doing it also, but it's worse with a CMM mission.
Also: randomly, the game will lag so bad that it feels like you have a lot of zombies around you, but you really do not.
Yesterday I was on the map 2 sewer over by the entrance to sub 3, and the lag got real bad after you passed the huge open space in the sewers and kept going west to the pipe heading north to s ub 3. If this does not make sense, I have included a recording to show this. The debug log also showed some errors that I could not figure out. The debug log is huge (4MB in size) so I have to put it as an attached file.
Here it is:
http://carlos1001.com/debuglog.txt
http://carlos1001.com/strange_lag.mp3
Sorry if I'm double reporting bugs.

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