Re: Angelgift: the adventure begins!
@ThreeBlacknoises, Thanks for the explanation, I'll give that a try. To my mind that is a trifle obscure, particularly sinse I wasn't exactly certain what was going on with the boss, I think a little more clarrification in game would've been helpful here.
@Soul keeper, the reward from gifting energy to houses is more to keep you going. If you think about it, if you didn't get energy fillups from houses you'd likely never be able to get through, it's not much, but it keeps you going especially if your efficient with your energy shield.
@Assault freak it's a shame that either the translation process can't be made easier with just one peace of software and no monkeying with settings, or that the games couldn't be patched to provide translations even using google translate (I'm fairly sure Night of parasite was translated with google translate given that the installer for the game was in the original Chinese).
Indeed, patching translations is what has happened with indi graphical games, go and look up cave story on wikipedia as one of the most famous examples of a translated game (though various others exist).
Getting back to Angel Gift though i agree, the potential for an audio golden axe or beatemup with the system used for hearing where attacks are in space and for parrying is definitely there. It actually surprises me it's taken this long, sinse I have myself been thinking this sort of thing would be possible right from the days of Superliam and Tarzan Junior.
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