Re: Swamp, zombie FPS by Aprone

I'm not big on HC mode, but limiting food strikes me as trying to control how users play. If they're good enough to rack up all that food (and aren't gaining it by exploiting bugs), then that's on them. If they can defend a fort, then it's their skill that gave them that ability. Why take that away? Again, I suspect that part of the problem is the bugs causing players to be able to illegally get food, but once those are fixed, I can't see how putting a cap on anything players can have is a good move.

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