Re: Swamp, zombie FPS by Aprone
Sorry... more SCS blips.
I'm trying to use an include to separate out my warehousing code from individual campaign files. However, it won't work if I try and do this.
I get: "Unknown error. Main menu"
If I comment out the include line, the campaign works (though it obviously lacks the helpers my system has). If I copy+paste in the contents of that file, it also works.
I'm trying to extract the "make it work like a warehouse mission" type logic into a separate file, since I would probably use it in several places. I also hope that others might find it useful, too. Eventually, I'll try and add in some customisation and such like. So it would be sort of a reusable module. I've just got to be frugal with the variable count is all. As I'm assuming the 100 variable limit is shared between campaigns and includes. Would people be interested in using this kind of thing? Or should I just shut up and keep it to myse lf
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