Re: Anyone interested in another racing game?
I used to, but removed myself from the folder, as the amount of updates to files was driving me crazy just a bit. Still, I admired it, because it meant that we had activbe devs and testers, but I just couldn't handle it. So I don't really help reality software anymore, no. but it has my prayrs.
As for obstacles, I hadn't yet given them good names yet, but yeah you give me some great ideas: I was already planning ones that would send you back just a tad, and ones that would make you crash and be stopped for a second or 10.
For walls that could also work, if you turn too far it will warn you and then you would smash right into walls. Who knows: those walls could actually be bariors between you and your oponents, such as lanes. I don't know... maybe.
Also I put a progress recording on the page I linked to in post 5, for the first week o
f coding. There's not much to show on that recording, but the rapid beeps you hear from time to time are the workings of obstacles (but as it stands nothing happens when you hit them).
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