Re: flux world, a truely unique experience.

Although there are different planets, some of the main ones nearby are airless moons, and as such, have no surface water. Most of the buildings are in enclosures, or are underground.
Some of the faraway planets might have what you are looking for, and we can talk about transporting vehicles, but there is much to be done in the local system.
Your shuttle, like any of the rest, can go farther than you think, as you will discover.
There is both ship to ship communications, and a global system for talking, Although I dont point this out right right away, it is available. See me in game for details.
Building for yourself is possible, but not just anywhere. Usually, someone should be buying, modifying and working with objects simpler than rooms and areas, to gather the needed experience with the various customizable messages that objects have, as rooms have many, many settings which are possible. This includes vehicles, as they are portable rooms, things like seating , details which can be looked at, and other features.
As far as what to charge others, its like anything else: what the market will bear. One person may only be willing to pay a 100 for a short trip up a river, while another might be willing to pay far more, especially for some space destination. At some price point, a person would be more willing to learn how to operate a vehicle themself, than pay someone else. This is what the open market is all about, the prices are somewhat set by what people are willing to pay and receive, for goods and services.
The rockets you mention are specifically for Space Transport of materials into space, and are not really made for people to travel in. Watching a launch, when they happen, is interesting though, and can be seen from many places at once.

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