Re: Swamp, zombie FPS by Aprone

@mehgcap I'm glad you mentioned this. i'd really love to see the previous game message fixed also, and have it filter out the turns and menu openings and closings.
Agreed, its not ranking super high on the "things to be fixed" list, but it would be nice to have this game function corrected, and more helpful to boot.
smile

_______________________________________________
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — New releases room : MikeFont via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : Nikos via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector

Reply via email to