Re: walkthroughs for these games.

Nothing audio I know for either, though there are various comments about the blind swordsman  in the topic in new releases. To be honest though, with the blind swordsman at least, a basic audio recording wouldn't help much, sinse so much is down to timing and the correspondance between the attack sounds and parry's which aren't simply based on just boppit style reacting but anticipating and learning the timings, so text detailing the tactics  involved will probably help you more with the game in that case.

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