Re: Psycho Strike - New Strategy/Action game
Sorry to say this but I would have expected to hear more from you.
At least whether you have already made any progress on an update but are still waiting to implement more new features or fixes before releasing it, or whether you are currently too busy to actually work on the game at the moment but are planning to get back to it in three weeks, etc.
I also dare to say time should pass more quickly in the game overall. It's extremely amazing to play the game but it's not fun to spend three quarters of the time you spend with the game waiting for your characters to heal. The time controlled events are an incredibly interesting and noveltish concept among audiogames but the way the game is currently set up, it requires way more real time than is reasonable.
Thanks,
Lukas
Fucking nailed it!
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