The shaddow horror

Okay, following my resolution to play more of the choiceofgames and hosted games titles, I have just finished the Shadow Horror from choiceofgames, or rather I have just finished one way through.

I can say I was really quite pleased with how this one worked out. Initially, my impression of the game was that it was an if game in choice script. It even has the classic abandoned house populated by mysterious ancient evil plotline, lots of various items which may or may not be useful in different ways, objects to play with and not to mention a reducing light puzzle element and a couple of fairly standard if like puzzles (I confess I cheated with the magnetic lock door one or just used the "Try all combinations" Inse I just couldn't make sense of the numbers I got or how they related to the door bolts.

However, what I was pleased about with this one is I still made it through the game and got an ending, not a final death ending, and not the best ending perh aps, sinse I know I missed some items in the game, but I did get one. It's oddsinse when in something like Mecha ace I completely ballsed up the game and couldn't finish the final battle I just felt frustrated, with choice of the dragon I was somewhat annoyed that however stupidly I decided it didn't seem to make any difference at all.

Shadow horror I thought would go along with the If convention of "game over" or would be like Zombie exodus requiring you to replay from the last finished chapter, but though it did give the option you could still it seemed get through the final confrontation and win somehow.

Also, shadow horror has some very cool game plus stuff, aka stuff for finishing the game from an author's commentary to various cheats including some that would make the game a cake walk.

I will also say where initially I wasn't so impressed with the style here, sinse it seemed very lacking in anything like atmosphere, it rea lly picked up especially towards the end of the game in shear weerdness. The titula monster was fantastic, and there was a real sense of urgency, plus the final confrontation with the creature was great and very appocalyptic for a game that began so slowly.

Definitely lots of fun and while I have a hole bunch of other choice script games to play I will certainly be coming back to this one in the future, sinse for a setup that by rights should've really just been a win or lose type of scenario it was surprisingly detailed.

i'd recommend it, but then again I think the author of shadow horror has done some of the more noteable games in the past.

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