Re: how hard is it to do this?

The issue with Evennia is that you have to build everything: rooms, items, objects, etc... into the MUD codebase. I'd prefer a MUD engine that already had that in, as well as admin commands. From looking at Evennias source code, it seems that it's a literal copy of PennMUSH with a broken down feature set. At least, that's what it seemed to me.

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