Re: Pokémon Crystal Access
Main point i think is that you can only do this for emulators wich are supporting lua-scripts. I am not sure if nds or n64 emulators are able for this. I took a very short look and found lua supporting emulators for gameboy and snes emulators.
My original idea was to take an open source java emulator and modify it to make calls to a screen reader while the game was running after detecting a change in specific bytes for specific games. These bytes are used to store important things like the cursor position, character position, or character statistics. So it doesn't require a script, but you would have to modify the emulator itself.
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