Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone.

New update posted.  Here are the changes.

Changes from 0.5b to 0.6

- I have rewritten how some of the saved game security works.  The old system had trouble dealing with certain computer regional settings.
- Paw Prints will now create a log, and update it at the end of each turn, that tells the summary of every day of your adventure.  The file is named totallog.txt, and it is overwritten after each turn so you should rename or copy the file right away if you intend to keep it.
- Game sounds have been provided by KeyIsFull, so there are several game events that will play sounds now.  I believe more sounds will come later.
- From the game's main menu you can disable all game sounds.  This is especially nice for players who prefer the original text-only gameplay.
- The game now supports custom sound packs.  Instead of replacing the various sounds, you can just put a new folder into the Paw Prints folder, and fill it w ith sounds just like the default "sounds" folder.  From the main menu you can select the new folder as your sound pack.  The game will try to play sounds from the selected folder instead of playing the files from the "sounds" folder.  If your custom folder is missing a needed sound, Paw Prints will automatically use the one from the "sounds" folder.  This means you can customize your own sound pack, send it easily to other players where it won't replace their default sounds, and you can choose to leave out any files that you don't want to change from the original.
- An assortment of shortcut keys have been added to hopefully make the menus a little faster to navigate:
  + "Spacebar" jumps you to the End Turn menu.
  + "F" jumps you to the campfire.
  + "T" jumps you to the jobs that are already spoken for, if you are in the location menu.
  + "A " jumps you to the available jobs for the location.
  + "T" jumps you to the assigned task, if you are in the task menu.
  + "R" jumps you to the food ration section, if you are in the person menu.
  + "T" jumps you to the person's task, if you are in the person menu.
  + "I" jumps you to the inventory, if you are in the person menu.
- The daily summary will now let you know if a person is suffering from exhaustion.

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