Re: Two XB1 accessibility features unveiled

I 100% agree, personally I'm not too bother whether or not the initial releases are perfect or even hugely useful, as that's something that can be improved through successive releases (as Sony are already doing). The important thing is that console manufacturers are now recognising that accessibility is something that they need to be thinking about, which is an astronomical leap forward.

My biggest hope for the XB1 over other consoles is due to it using existing tech (narrator), that on other platforms is already open for developers to make use of. So the XB1 seems like the most likely place for developers to have the option to expose some of their own UI to screenreaders, or even push out notifications directly.

Even if it's only the latter, deveopers being able to push out the text label of a UI element to the system screenreader when it recieved focus, rather than the screenreader being able to see the UI itself.. that would allow devs of games like M ortal Kombat to quickly and easily make the entire experience blind-accessible, rather than just the gameplay.

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