Re: 2D Platformer Ultron Edition
well, would you like every single sound, including wav files, to be loaded into memory and stay there until they close the map? What am I supposed to do, only allow wav? Ultrocity has a bandwidth limit! I don't see any lag, if you see lag, make your source a bit shorter, that's all I can say. Remember how sluggish AAC is when loading stages, it loads them all into memory and it makes some stages nearly unplayable. Be glad it loads on the fly. The only part that might lag a bit, is the load_from _memory that is required to play these sounds. Just deal with it, I can't reduce the lag by this point.
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