On 10. 01. 13 11:43, Felix Yan wrote: >> This way, all the contents created by the game will belong to the >> "subvein" group and will be group writable, so that anyone can use the game. >> >> Is this a valid way of doing it? Are there any security concerns I need >> to take into account? > In a multi-user environment this would fail, so the game save _should_ be > kept under $HOME. Don't know if there's a good way to do it, though, > maybe someone else could help with this.
When you say this would fail in a multi-user environment, do you refer to some technical issue or it's just because (and I agree with you), things shouldn't be this way? >> The game has also a "server" part. I still didn't started to handle this >> in the package, but was thinking to do the following: >> >> - Create a user names subvein that belongs only to the subvein group. >> - Create a systemd .service file that runs the server program as the >> subvein user. >> >> Does this seems OK as approach? > I think this part is OK and nice :) Great, thanks :-) -- Nuno Araujo <nuno.ara...@russo79.com>
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