> >> no idea - I would -1 the Executable name in favour of something else
> >> (Animatable or Active???). Still can't think of a good name for
> >> Interruptable thou ;)
> >
> >Component == Passive entity
> >Composer/Composable == Active entity
> >
> >So that's not a real option.
> 
> Do you like Animated then ?

Not really...but I dunno a better one...so here's a +0

> >> -1 on adding commands at this stage
> >
> >I agree. Untested code should not go in a beta. But do we move there in
> >the future or not?
> 
> yep - but I am not sure the proposed design was something desirable yet.
> What you called Commands are traditionally called Task/Jobs. Before we
> adopt anything we should check out existing research (and there is a lot
> about it) aswell as prototype it a bit ;)

mine is similar to code found in a WikiWikiWeb somewhere,
as well as what Bruce Eckel proposes in his preliminary
"Thinking in patterns with Java".
I've seen queues, proxies, and more. This is probably the
simplest one.
...
I also saw a great Task library for C++ recently...now where
do I have that...

gotta go!

LSD

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