Hi All,

        Following the introductory email tradition :-)

        My name is Marcus Crafter and I'm 27 years old. I come from a small
        country town in rural South Australia called Mount Gambier, but are
        currently working in Frankfurt, Germany, in a project at the Dresdner
        Bank.

        My history with computers starts quite a while back. My father
        works back home in Australia at a company which supplies office
        machinary to various companies around our small town. When I was
        about 7 years old he brought home our first computer, a Texas
        Instruments TI-99/4A. I was immediately hooked, and would sit
        there for hours typing in old TRS-80 games from various magazines we
        found at the local library.

        After the TI-99/4A, my dad brought home a newer machine, never to
        be heard of again, known as the Sharp MZ-700. The MZ-700 was
        where I learn't about 'peek's and 'pokes's, and those funny
        'data ...' sections at the end of basic programs :-)

        About the same time I also played around with the Commodore-64's and
        BBC's at school, mainly writing graphical programs and seeing what
        hires graphics these machines could do (if any :-) ).

        After a while my dad started selling IBM compatibles as they
        were termed back then, and an Amstrad 2086 found it's way to our
        house running DOS and Windows 86, I think packaged along with
        QuickBasic at the time.

        Not long after, I discovered the Amiga, and when I turned 18,
        bought an Amiga 500 from one of the local dealers. Amazed at
        it's graphics and sound capabilities I ended up getting right into the
        Amiga Demo scene, getting my hands on as many demos as possible,
        like Substance from Quartex, Enigma from Phenomena, Global Trash
        from Silents. The list goes on... :-)
        
        Games never really interested me that much apart from a few, it was
        always what extreme things people did in demos with their hardware. I
        still get a little lump in my throat when I think back and remember
        discovering what such demo's could do on my little Amiga. :-)

        After high school I went to LaTrobe University in Melbourne. I
        studied Computer Systems Engineering there. I graduated in
        1997, specializing in software engineering, specificially cross
        platform user interfaces. Java was quite new then, and was a
        big part of my thesis. For my project I ended up writing a gui
        builder using AWT which was a challenge when I found out what
        (little) AWT could actually do :-)

        During University I reentered the PC world, but thankfully discovered
        Linux and was able to abandon the DOS/Windows world. I haven't turned
        back since, and now use Debian Linux both at home and at work.

        After graduating, I started working for an Australian company
        which sent me here to work at Dresdner Bank in Germany. My latest
        project at work is where I came across Avalon, through Cocoon.
        
        We use Cocoon to power an internal portfolio management system.
        After learning about Avalon while going through the Cocoon source I
        started to refactor our home-grown classes in to Avalon components and
        hence ended up here on avalon-dev.

        Currently I've been working with Leif on the profiler/instrumentor
        package, and look forward to making that a killer app. It has so
        much potential :-)

        It's great to be part of a such a high quality team and I really
        look forward to learning a lot more about software engineering
        and design.

        Thanks again!

        Cheers,

        Marcus

-- 
        .....
     ,,$$$$$$$$$,      Marcus Crafter
    ;$'      '$$$$:    Computer Systems Engineer
    $:         $$$$:   ManageSoft GmbH
     $       o_)$$$:   82-84 Mainzer Landstrasse
     ;$,    _/\ &&:'   60327 Frankfurt Germany
       '     /( &&&
           \_&&&&'
          &&&&.
    &&&&&&&:

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