On Wednesday 26 June 2002 10:27 am, Nicola Ken Barozzi wrote: > I think there is something plain confusing in all this.
"one man's component is another man's object" :) There are no "hard and fast" rules, its all a design decision. Making everything a component would be overkill (the hammer anti-pattern!). One has to decide the proper level of component abstraction for their own projects. -pete -- peter royal -> [EMAIL PROTECTED] -- To unsubscribe, e-mail: <mailto:[EMAIL PROTECTED]> For additional commands, e-mail: <mailto:[EMAIL PROTECTED]>
