I'm writing an application that reads a frame, do some operation on it
and later writes it to another file.
When reading, the frames comes upside down and I flip them to get them
wright. This allow me to use some lagacy C image operations I
have. Later, when I write the frame to the other file, I first convert
it to CImage and then I write it down (using AddFrame (CImage*)). But
then I get the image upside down (again).
I'd like to know if there is a build-in function to flip the image
(upside down) directly. I tried, but I didn't find it.
Bruno
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