The only way I can imagine is having a MovieMaterial for the texture of the
earth, and putting buttons over the shape of the cities inside the
MovieClip..but I imagine you would have to be really close to see the
city...so you would need a super high res texture if you wanted to see the
actual city.

However if you want something like Pins/markers instead of clickable
shapes you can use any primitive as a test, or to start with.

Does this help answer your question?

-Pete

On Thu, Aug 28, 2008 at 1:51 PM, Brent <[EMAIL PROTECTED]> wrote:

>
> I want to use Away3D to develop a navigation control for a site I am
> working on. The control will be Earth with clickable cities plotted on
> it. When a use clicks a city, the site will navigate to information
> about that city.
>
> I have a working example of Earth rotating in space (downloaded
> fromhttp://labs.flexcoders.nl/2008/06/26/multiple-views-and-masking/)
> that uses Away3D. It uses a flattened rectangular image of Earth.
>
> Can anyone point me in the right direction to get clickable cities
> placed on the Earth?  I'm not sure how to go about plotting them.
>



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