Hey guys, I noticed that a lot of the functions in Away3D seem to have
just the automatic compiler generated documentation, and not a lot of
plain english to really describe the purpose or usage of the
functions.

I'm looking for a render complete event, and muddling through the docs
I've come upon sessionUpdated, but there's not a lot here on what a
sessionUpdated event amounts to. There're some ways there to kind of
put a loose idea together (including an even description saying that
sessionUpdated means the render session still needs to be updated?),
but even as a coder who does a lot of work in AS I'm often left
scratching my head by the Away3D documentation, and when I go to
google to try to find code examples or more comprehensive
explanations, I often come up with nothing. For example, I've googled
"addOnSessionUpdate" and I can't find a single bit of code or
discussion online.

I really like the idea of Away3D and I want to push it at work
(particularly because of it's support of multiple 3D formats), but
sometimes it's a real struggle and feels like maybe the development
has pushed forward on new features but without making sure people can
follow along and use the libraries to the fullest.

Having used Blender almost daily lately and Papervision in the past,
it seems that an active community and lots of tutes and documentation
are what really keep a good OSS project alive and humming, but coming
to Away3D I feel a little bit like I'm working in isolation.

Is there any project in the works to more fully document the API?
Perhaps a push to get some content in the Wiki?

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