I know this has been brought up before, but I really think there
should be a dispose function in the view3d-class.

I don't see any way to remove the mouse listeners in the view 3d
without hacking the view3d-class (since the functions that it listens
to are private), and sometimes I have timing issues where the mouse
event occurs after view3d has been removed from the stage, causing an
exception since the findhit function uses the stage.

What do you think?

/David Sjölander

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