I know this has been brought up before, but I really think there should be a dispose function in the view3d-class.
I don't see any way to remove the mouse listeners in the view 3d without hacking the view3d-class (since the functions that it listens to are private), and sometimes I have timing issues where the mouse event occurs after view3d has been removed from the stage, causing an exception since the findhit function uses the stage. What do you think? /David Sjölander
