Hi
I just started to learn about Flex and Away3d programming. Kind a
stuck already.

My env:
Fedora 10 64
Sun java jdk 1.6
Flex mxmlc version 3.3.0 under /bfa/flex
Away3d 2.3.3/3.3.3 under /bfa/away3d

in flex-config.xml, I have the following definition.
      <include-libraries>
         <library>/bfa/away3d/away3d/</library>
         <library>/bfa/away3d/nochump/</library>
      </include-libraries>



I tried to build Basic01.as and failed. I believe which is a
configuration problem.

Thanks for your help,
Charles

#### Basic01.as

package
{
        import away3d.containers.View3D;
        import away3d.primitives.Sphere;
        import flash.display.Sprite;

        [SWF(width="500", height="400", frameRate="60",
backgroundColor="#FFFFFF")]
        public class Basic01 extends Sprite
        {
                public function Basic01()
                {
                        // create a viewport
                        var View:View3D = new View3D({x:250,y:200});
                        addChild(View);

                        // create a sphere and put it on the 3D stage
                        var sphere:Sphere = new Sphere();
                        View.scene.addChild(sphere);

                        // render the view
                        View.render();
                }
        }
}

##################

[r...@linuxdev samples]# mxmlc Basic01.as
Loading configuration file /bfa/flex/frameworks/flex-config.xml
/bfa/flex/samples/away3d/core/render/AbstractRenderSession.as(656):
col: 77 Error: Type was not found or was not a compile-time constant:
Vector.

        public function renderTriangleBitmapF10(bitmap:BitmapData,
vertices:Vector.<Number>, uvtData:Vector.<Number>, smooth:Boolean,
repeat:Boolean, layerGraphics:Graphics = null):void
 
^

/bfa/flex/samples/away3d/core/render/AbstractRenderSession.as(656):
col: 102 Error: Type was not found or was not a compile-time constant:
Vector.

        public function renderTriangleBitmapF10(bitmap:BitmapData,
vertices:Vector.<Number>, uvtData:Vector.<Number>, smooth:Boolean,
repeat:Boolean, layerGraphics:Graphics = null):void

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