How would I go about rotating a globe so that when a point is plotted on it, the globe rotates to make sure the point is facing the camera? Right now I have a point loading every 10 seconds - the previous point disappears and the new one loads. I'm using a hover camera but I'm open to changing that if I need to.
I've tried lookAt and it places the point in the center of the frame and makes it the pivot point of rotation for my mouse movement (I'm tracking mouse movement to rotate the globe as well). I'm sure it's some simple math, but all of the things I've tried haven't worked (generally the camera doesn't actually do anything)