thx for this one, means not all trunk class were merged to f10 branch.
will try fix asap

Fabrice


On Apr 1, 2009, at 6:41 PM, mogg wrote:


I made the following change around line 263 of the Animation.as file
and this solved the problem:

if(_transition){ // added check to see if _transition is null
   if(_transition.interpolate < 1){
        _transition.update();
   }
}

On Apr 1, 9:29 am, mogg <[email protected]> wrote:
I get the following error message when I attempt to run any MD2
animations:

File: Animation.as
TypeError: Error #1009: Cannot access a property or method of a null
object reference.
at away3d.core.base::Animation/update()[C:\Project Locker \thirdparty
\libraries\Away3D\branches\flash10\src\away3d\core\base\Animation.as:
263]
at away3d.core.base::Geometry/updateElements()[C:\Project Locker
\thirdparty\libraries\Away3D\branches\flash10\src\away3d\core\base
\Geometry.as:972]
at away3d.containers::Scene3D/update()[C:\Project Locker \thirdparty
\libraries\Away3D\branches\flash10\src\away3d\containers\Scene3D.as:
201]
at away3d.containers::Scene3D/onUpdate()[C:\Project Locker \thirdparty
\libraries\Away3D\branches\flash10\src\away3d\containers\Scene3D.as:
50]
        at flash.events::EventDispatcher/dispatchEventFunction()
        at flash.events::EventDispatcher/dispatchEvent()
at away3d.containers::View3D/notifySceneUpdate()[C:\Project Locker
\thirdparty\libraries\Away3D\branches\flash10\src\away3d\containers
\View3D.as:227]
at away3d.containers::View3D/render()[C:\Project Locker \thirdparty
\libraries\Away3D\branches\flash10\src\away3d\containers\View3D.as:
851]
        at AwayBuilder/onEnterFrame()[C:\Project Locker\gamedev
\Away3DsceneBuilder\AwayBuilder\src\AwayBuilder.mxml:621]

Branch: Flash 10

I don't get this error in the 3.0.0 branch.

Tony (Quest Realm)

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