I hear you guys. I know it's not ideal, but there's no harm in
asking :)

I was just hoping someone had dome something to at least prove it's
possible. I've done a lot of looking around, but haven't really found
anything approaching decent quality cars in Flash. I'll probably have
to fall back to Laurent's solution: bring in rendered images.

Thanks for the prompt response, guys!

Cheers

On May 13, 4:13 pm, Peter Kapelyan <[email protected]> wrote:
> It's possible, but not really in the realm of reality :)
>
> A 10,000 polygon car shouldn't need a normal map, but for arguments sake it
> could get rendered, but it wouldn't run well at realtime.
>
> So for rendering one frame every few seconds, should surely be possible, and
> worth a try.
>
> -Pete
>
> On Wed, May 13, 2009 at 4:12 PM, Stephen Kawaguchi <
>
>
>
> [email protected]> wrote:
>
> > I just noticed this on Toyota.com:
>
> >http://www.toyota.com/byt/pub/init.do?zipcode=90210&seriesCategory=11...
>
> > I think that what I'm going for is having a 3D model at somewhere
> > around this quality that you could rotate in a static way like the way
> > these guys are doing it... probably in a plain white environment. I
> > know that these are png outputs of a 3D scene, but I was hoping that I
> > could replicate the effect in away.
>
> > On May 13, 4:03 pm, Stephen Kawaguchi <[email protected]>
> > wrote:
> > > I'm sort of a noob to Flash 3D and I was wondering whether you guys
> > > thought it would be possible to render a 10,000 polygon car model with
> > > normal mapping in away3d? It wouldn't necessarily have to be animated,
> > > it would just have to allow the user to switch between different
> > > camera angles and show a good quality render. I was hoping that we
> > > could get something like this (minus the driver):
> >http://www.games.net/screenshots/viewer/111383/7/pc/apb/
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

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