I hear you guys. I know it's not ideal, but there's no harm in asking :) I was just hoping someone had dome something to at least prove it's possible. I've done a lot of looking around, but haven't really found anything approaching decent quality cars in Flash. I'll probably have to fall back to Laurent's solution: bring in rendered images.
Thanks for the prompt response, guys! Cheers On May 13, 4:13 pm, Peter Kapelyan <[email protected]> wrote: > It's possible, but not really in the realm of reality :) > > A 10,000 polygon car shouldn't need a normal map, but for arguments sake it > could get rendered, but it wouldn't run well at realtime. > > So for rendering one frame every few seconds, should surely be possible, and > worth a try. > > -Pete > > On Wed, May 13, 2009 at 4:12 PM, Stephen Kawaguchi < > > > > [email protected]> wrote: > > > I just noticed this on Toyota.com: > > >http://www.toyota.com/byt/pub/init.do?zipcode=90210&seriesCategory=11... > > > I think that what I'm going for is having a 3D model at somewhere > > around this quality that you could rotate in a static way like the way > > these guys are doing it... probably in a plain white environment. I > > know that these are png outputs of a 3D scene, but I was hoping that I > > could replicate the effect in away. > > > On May 13, 4:03 pm, Stephen Kawaguchi <[email protected]> > > wrote: > > > I'm sort of a noob to Flash 3D and I was wondering whether you guys > > > thought it would be possible to render a 10,000 polygon car model with > > > normal mapping in away3d? It wouldn't necessarily have to be animated, > > > it would just have to allow the user to switch between different > > > camera angles and show a good quality render. I was hoping that we > > > could get something like this (minus the driver): > >http://www.games.net/screenshots/viewer/111383/7/pc/apb/ > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM
