yes there is!
var model:ObjectContainer3D = Collada.parse(myCollada);
var rfWheel:Mesh = model.getChildByName("rfWheel") as Mesh;
var lfWheel:Mesh = model.getChildByName("lfWheel") as Mesh;
var rbWheel:Mesh = model.getChildByName("rbWheel") as Mesh;
var lbWheel:Mesh = model.getChildByName("lbWheel") as Mesh;
should work for you, using the correct names
if you are ever doubtful on what material and mesh names are contained
within a collada file, you can write the following at the top of your app:
away3d.core.utils.Debug.active = true;
this will print a load of parsing information into the trace window,
including the names of all materials and meshes found
hth!
Rob
On Tue, Jul 28, 2009 at 12:54 PM, SasMaster <[email protected]> wrote:
>
> I am building a vehicle in JigLibFlash and I need to access parts
> (wheels) of the car model which I imported in DAE in order to rotate
> them in phys engine. Collada Class in pv3d gives a function
> getChildByName but in away3d there is no such a method. Any Help on
> this subject?
> Thanks
--
Rob Bateman
Flash Development & Consultancy
[email protected]
www.infiniteturtles.co.uk
www.away3d.com