I'll try to bump this in a way that is meaningful. What I'm trying to do is serialize an entire collada. Currently I can export to as3 using the AS3Exporter and set the material using objectcontainer3d.children[0], but the animation data is not saved. I looked into using a bytearray to serialize the animation library to amf, but you can't do that if you have properties that are set in constructors, or properties that are private/internal/don't implement IExternalizable. I also thought of walking all the channels and inspecting them and then "recreating" them in a class that subclasses AnimationData or AnimationLibrary.
Anyways i would love to contribute to this, if anyone has any ideas how to go about serializing/creating a subclass for animation data. I have a good deal of experience using Away3D and would love to make it so Colladas don't have to be loaded. Any help appreciated. On Jul 27, 12:44 pm, cellis <[email protected]> wrote: > Hi, > > is there a way to export the animation library to as3? Understandably > complex, but if the Collada parser can create one (an animation lib), > wouldn't it be possible to use that same code to reflect an animation > Library into as3? > > Any help or suggestions appreciated.
