I'll try to bump this in a way that is meaningful.

What I'm trying to do is serialize an entire collada. Currently I can
export to as3 using the AS3Exporter and set the material using
objectcontainer3d.children[0], but the animation data is not saved. I
looked into using a bytearray to serialize the animation library to
amf, but you can't do that if you have properties that are set in
constructors, or properties that are private/internal/don't implement
IExternalizable. I also thought of walking all the channels and
inspecting them and then "recreating"  them in a class that subclasses
AnimationData or AnimationLibrary.

Anyways i would love to contribute to this, if anyone has any ideas
how to go about serializing/creating a subclass for animation data. I
have a good deal of experience using Away3D and would love to make it
so Colladas don't have to be loaded. Any help appreciated.



On Jul 27, 12:44 pm, cellis <[email protected]> wrote:
> Hi,
>
> is there a way to export the animation library to as3?  Understandably
> complex, but if the Collada parser can create one (an animation lib),
> wouldn't it be possible to use that same code to reflect an animation
> Library into as3?
>
> Any help or suggestions appreciated.

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