Hi Michael, I don't know what is the concept of Pv3D layer, but I know
how to use it with away3D lite :

var layer:Sprite = new Sprite();
view.addChild(layer);
Object3D(newObject).layer = layer;
Object3D(newObject).layer.blendMode = BlendMode.ADD;

As you can see, the layer is a new Sprite where your your object is
rendered,
you can use it to apply filters and others fx, but also to extract it
from the view (and add it anywhere)

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