Hi Michael, I don't know what is the concept of Pv3D layer, but I know how to use it with away3D lite :
var layer:Sprite = new Sprite(); view.addChild(layer); Object3D(newObject).layer = layer; Object3D(newObject).layer.blendMode = BlendMode.ADD; As you can see, the layer is a new Sprite where your your object is rendered, you can use it to apply filters and others fx, but also to extract it from the view (and add it anywhere)