Flash 10 3d creates it's perpective projection based on stage dimensions. There is no way around it.
On Oct 23, 6:11 am, Makc <[email protected]> wrote: > On Fri, Oct 23, 2009 at 12:03 PM, Fabrice3D <[email protected]> wrote: > > or make it smarter by just adding a few lines to the code where views are > > addchilded. > > sorry this will not always work due SecurityError #2070 > > even though OP resolved his problem this way, 3d engine should not > really need to access stage. at all.
