That's the bit I'm really struggerling with; the reactions / the resolves. Msvdmeer would it be possible to share your camera movement methods with the integration of the collision detection? This would really save me from going bold :)
thanks.. On Monday, November 9, 2009, Li <paleblue...@gmail.com> wrote: > No, unfortunately JigLibFlash doesn't support complex meshes yet (as far as I > know) and you have to reconstruct everything with primitives. >