That's the bit I'm really struggerling with; the reactions / the resolves.

Msvdmeer would it be possible to share your camera movement methods
with the integration of the collision detection? This would really
save me from going bold :)

thanks..

On Monday, November 9, 2009, Li <paleblue...@gmail.com> wrote:
> No, unfortunately JigLibFlash doesn't support complex meshes yet (as far as I 
> know) and you have to reconstruct everything with primitives.
>

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