Thanks for your replies!

The animation is 3d-models that will be matched to a video, so it
needs to be a perfect import to get to look smooth. I have been able
to get pretty close by using the collada parser, and then inverted
some axis of rotation on some (!?) objects and adjusting the animation
frame by frame with rotation offsets.

It's an ugly solution though, and it would be sweet to be able do
these kind of project with a smooth pipeline.

/David

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