Hello Fabrice, It's an ObjectContainer3D. But I can't acces the mesh...
This line doesn't work : var mesh:Mesh = objectContainer3D.children [0]; Flash says I can't convert an ObjectContainer3D in a Mesh. Flo711 On 16 nov, 13:06, Fabrice3D <[email protected]> wrote: > Hi flo711, > The loader handle is an Object3D object. It can be a Mesh or an > ObjectContainer3D > If you try to access the faces array stored into a Mesh object make > first make sure its a Mesh since > it can be an Object3DContainer depending on the file structure and/or > the Obj parser version. > > if(object3d is Mesh) > trace((object3d as Mesh).faces.length); > > if its a container, and it contains only one Mesh > > if(object3d is ObjectContainer3D) > var mesh:Mesh = (object3d as ObjectContainer3D).children[0]; > trace(mesh.faces.length); > > Fabrice > > On Nov 16, 2009, at 10:21 AM, Flo711 wrote: > > > Hello, > > > I used as exemple the "Lesson_Basic_03_Meshes.fla" with the turtle to > > load an external obj file. > > > It works but I can't acces the faces of my object. I have added a > > function called "onLoaderSuccess". I thought I could get the faces of > > my object by pointing "object3d.faces" but it doesn't work. Can you > > help me ? > > > function onLoaderSuccess(e:LoaderEvent):void > > { > > > var object3d:Object3D = e.loader.handle as Object3D; > > > trace(String(object3d)); > > > } > > > I have uploaded the .obj and the .mtl too. Their names are cube.obj > > (2) and cube.mtl
