Hello gang of Away, I'm making a game Dragon Ball Z, is a game with
only one phase, the link is this 
http://away3d-dev.googlegroups.com/web/DragonBall.swf

NOTE: the game is still incomplete.

I'm doing this game for a college job, I'm using sprites to make it in
this game I'm using Flash As3 occurrences and Away3D, to collision
using specific areas, such as "(arm_mc.hitTestObject (body)) "but as I
do that this should become my MovieClip in MovieClipSprite to relocate
it in the 3D environment?

Put it into collision with the ground already know I use "distanceTo"
but how to type when the collision Red character throws a punch in the
face of the enemy I am about to create??

Commands so far is:

Q and W | = to rotate the screen (to escape the small powers);
A | = Punch;
S | = Chute;
D | = Recharges Energy;
Directional Arrows | = to move the character

NOTE: Be careful that the limits of the screen are still mangled;

Tell me what they are thinking.

My second question is whether one would do "FogFilter" a little
transparent.

I thank everyone who help me directly or indirectly, big hug!

Reply via email to