Ok, I feel I'm almost there with the matching.
Need some help on the last bits. I've posted the question here as well, more images and exaplanations there: http://stackoverflow.com/questions/2021718/how-to-match-away3d-camera-to-flash-cs4-ide-camera On Jan 8, 1:13 pm, George Profenza <[email protected]> wrote: > Can I add an image ? > > <img src='http://i984.photobucket.com/albums/ae330/orgicus/ > cs4_planes.gif' /> > [html]<img src='http://i984.photobucket.com/albums/ae330/orgicus/ > cs4_planes.gif' />[/html] > > On Jan 6, 6:35 pm, George Profenza <[email protected]> wrote: > > > Hello, > > > I need to use some animations made by the designer using the Motion > > Editor in Flash CS4. > > > My first approach was to get the x,y,z and rotationX,rotationY and > > rotationZ properties from the clips on stage > > at the keyframes. > > > If I make a plane with the same dimensions in Away 3D it looks ok by > > default, if start using the x,y,z positions from CS4 everything gets > > crowded, objects are too close together. > > > How can I match the CS4 numbers using Away3D, any magic ratio ?
