Hi again! I'm trying to use SkinExtrude and I have a question, I think I don't understand how it works. What i whant to do is to show a kind of floor, that actually is rectangular but it is supones to be any shape giving an ordered array.
So I have the points in an ArrayCollection, I get it as argument in a function but it would be somethin like this: var floorHeight:Number = 30; var coordinates:ArrayCollection = new ArrayCollection(); var coord1:Number3D = new Number3D(coord.x,coord.y,coord.z); var coord2:Number3D = new Number3D(coord.x+width,coord.y,coord.z); var coord3:Number3D = new Number3D(coord.x+width,coord.y,coord.z +height); var coord4:Number3D = new Number3D(coord.x,coord.y,coord.z+height); coordinates.addItem(coord1); coordinates.addItem(coord2); coordinates.addItem(coord3); coordinates.addItem(coord4); And then I'm trying to do the "floor": var auxCoord:Number3D; var pts:Array = new Array(); var pts2:Array = new Array(); for(var i:uint = 0; i < coordinates.length; i++) { auxCoord = coordinates.getItemAt(i) as Number3D; var point1:Number3D = new Number3D (auxCoord.x,auxCoord.y,auxCoord.z); var point2:Number3D = new Number3D(auxCoord.x,auxCoord.y- floorHeight,auxCoord.z); pts.push(point1); pts2.push(point2); } auxCoord = coordinates.getItemAt(0) as Number3D; var point1:Number3D = new Number3D (auxCoord.x,auxCoord.y,auxCoord.z); var point2:Number3D = new Number3D(auxCoord.x,auxCoord.y- floorHeight,auxCoord.z); pts.push(point1); pts2.push(point2); var plane:SkinExtrude = new SkinExtrude([pts, pts2], {material:material, flip:false, subdivision:.5, scaling:1, coverall:true, recenter:true, bothsides:true,closepath:false}); view.scene.addChild(plane); So, what i want is to have one shape where one of the faces is on y = coord.y and the other one in y'=coord.y-floorHeight, like a union of two planes one over the other (sorry, I'm very bad to explain myself). But what I see with this example is more like the borders of the plane with "floorHeight" deep, just the union between the planes. This is what I get: http://i238.photobucket.com/albums/ff80/irati86/whatISee.jpg An this is what I want: http://i238.photobucket.com/albums/ff80/irati86/WhatIWouldLike.jpg What should I change to get that? On 19 ene, 14:50, Irati <irati1...@gmail.com> wrote: > I think I could what I want with SkinExtrude. > Thank you so much for the answer! > > Irati. > > On 19 ene, 12:25, Fabrice3D <fabric...@gmail.com> wrote: > > > there is no solution yet standard in the engine. > > except SkinExtrude, if the points are organized in a regular fashion. > > > you will not be helped with this info, but just know its high on my todo > > list. > > > Fabrice > > > On Jan 19, 2010, at 9:38 AM, Irati wrote: > > > > I would like to know this too. > > > > On 21 nov 2009, 23:53, Qutaibah Hamadah <qutai...@gmail.com> wrote: > > >> Hi, > > > >> How do I go about drawing anirregularshape. > > >> Is there a method that can create thisshapeby passing it an array of > > >> vertices? > > >> I am looking for something similar toShapeA in this > > >> diagram:http://qutaibah.com/media/shapes.jpg > > > >> Qutaibah