I compiled a test project in Away3D Lite and the file size of the swf
was 28kb... I think Away3D is normally around 90kb to 100kb compiled.
So it was lighter in file size. If you mean faster, that too.
Performance is great as it uses native FP10 classes for the heavy
lifting! Only drawback is the fact that it is also lighter in features
compared to the full engine. Something to evaluate first.

Here's the video: http://www.vimeo.com/6587701
It has links to the flash versions of this experiment!

Cheers,

Jerome

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