Alternatively, you could try NearfieldClipping which is faster in a lot of cases.
On Fri, Jan 22, 2010 at 3:42 PM, Peter Kapelyan <flashn...@gmail.com> wrote: > Hi Julian, > > Someone (Pierre) did answer that you should try Frustum clipping, that is > probably the only way to fully avoid the missing triangles partially behind > the camera. > > -Pete > > On Fri, Jan 22, 2010 at 9:38 AM, juliancruz87 <julian.cru...@gmail.com>wrote: > >> Good evening, hello to all who need urgent please help me with >> this ... I have an example in this page >> http://virtualworkcorporation.com/away3d/alcool/, >> and I need to know because I fail to make the objects do not >> disappear >> when the camera is near them, or that the camera did not cross as in >> http://www.syerit.com/think360/ this website. can someone help me >> please. Thank you! >> > > > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM > -- http://www.derschmale.com