Alternatively, you could try NearfieldClipping which is faster in a lot of
cases.

On Fri, Jan 22, 2010 at 3:42 PM, Peter Kapelyan <flashn...@gmail.com> wrote:

> Hi Julian,
>
> Someone (Pierre) did answer that you should try Frustum clipping, that is
> probably the only way to fully avoid the missing triangles partially behind
> the camera.
>
> -Pete
>
> On Fri, Jan 22, 2010 at 9:38 AM, juliancruz87 <julian.cru...@gmail.com>wrote:
>
>> Good evening, hello to all who need urgent please help me with
>> this ... I have an example in this page
>> http://virtualworkcorporation.com/away3d/alcool/,
>> and I need to know because I fail to make the objects do not
>> disappear
>> when the camera is near them, or that the camera did not cross as in
>> http://www.syerit.com/think360/ this website. can someone help me
>> please. Thank you!
>>
>
>
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM
>



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